Thursday, September 27, 2012

DSDN142 - Storyboard + Idea/Paragraph(ish)


































DSDN142 - My Idea + Inspirations  and Directions.

For project three, I want to achieve a application that utilizes all possible functions a mouse can give a user for the sole purpose of annihilation,  by destroying planets and fun.

For inspiration I've decided to take three old classic doss games Asteroids, Space Invaders and Lunar Lander  and try see what Ideas I could steal and combine into a somewhat unique  experience and then take those general game ideas and turn the user into somewhat of an anti-hero.

What makes my application "fun" I would have to be the challenging controls, since everything is time based and gets harder for the "user" to control as random gravity changes depending on effect or active class.

As for user interaction, the use of three mouse buttons will be required, as well as dragging  the mouse to "swing" certain elements along the axis, thus granting full use over the mouse to control the application. The user will be using left and right click functions to manage their "play time" while trying to capture meteors and smash them into the surface of shown planet.

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